Social System
From Muds and Dragons
The Social System is the system that handles premade emotes that are used to show emotions and some physical interactions between the player and non-player characters.
See also: Socials
System
- social - name/command/action
- pcblank - what the PC sees when they type the social with no target. <social>
- opcblank - what other PCs see in the location when the social has no target
- pctarget - what the PC sees when they target. <social> <target>
- opctarget - what the other PCs see in the location when there is a target
- tpctarget - what the PC sees when they are the target
- pcstarget - what you see when you are the target
- opcstarget - what other PCs see in the location when you are your own target.
Example
- smile
- You smile happily.
- $n smiles happily.
- You smile at $M.
- $n beams and smiles at $N.
- $n smiles at you.
- You smile at yourself.
- $n smiles at $mself.