Social System

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The Social System is the system that handles premade emotes that are used to show emotions and some physical interactions between the player and non-player characters.

See also: Socials

System

  • social - name/command/action
  • pcblank - what the PC sees when they type the social with no target. <social>
  • opcblank - what other PCs see in the location when the social has no target
  • pctarget - what the PC sees when they target. <social> <target>
  • opctarget - what the other PCs see in the location when there is a target
  • tpctarget - what the PC sees when they are the target
  • pcstarget - what you see when you are the target
  • opcstarget - what other PCs see in the location when you are your own target.

Example

  • smile
  • You smile happily.
  • $n smiles happily.
  • You smile at $M.
  • $n beams and smiles at $N.
  • $n smiles at you.
  • You smile at yourself.
  • $n smiles at $mself.