Map System

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This is the map system, overland, wilderness, etc.

Tiered Layer Design

  • World Map / Underworld
    • Community Maps
      • Buildings
      • Landmarks
    • Campaign & Quest Maps
      • Buildings
      • Ruins

Map Commands

  • MAP - Show map with sight/light
  • MAP # - God/Staff ability to show map up to #

Needed Commands

Admin Commands

  • MAP ?BUILD? <terrain> UP/DOWN - Staff ability to build up or down steps of the terrain type on the current map.
    Example: MAP BUILD mountain UP or MAP BUILD ocean DOWN

(This makes the system go through a map, pixel by pixel, if the pixels match all the surrounding pixels and/or step then adjust the current pixel by the step. THIS SHOULD ONLY BE USED ON A NEW MAP TO SETUP THE TERRAIN HEIGHTS/DEPTHS. Should have a 'Confirm' check to make sure as to not break something. Cannot Undo this action)