Map System
From Muds and Dragons
This is the map system, overland, wilderness, etc.
Tiered Layer Design
- World Map / Underworld
- Community Maps
- Buildings
- Landmarks
- Campaign & Quest Maps
- Buildings
- Ruins
- Community Maps
Map Commands
- MAP - Show map with sight/light
- MAP # - God/Staff ability to show map up to #
Needed Commands
Admin Commands
- MAP ?BUILD? <terrain> UP/DOWN - Staff ability to build up or down steps of the terrain type on the current map.
Example: MAP BUILD mountain UP or MAP BUILD ocean DOWN
(This makes the system go through a map, pixel by pixel, if the pixels match all the surrounding pixels and/or step then adjust the current pixel by the step. THIS SHOULD ONLY BE USED ON A NEW MAP TO SETUP THE TERRAIN HEIGHTS/DEPTHS. Should have a 'Confirm' check to make sure as to not break something. Cannot Undo this action)