Feature List
From Muds and Dragons
-
Account Based Bulletin Board(Done) - Advanced Account System
- Basic Account System (Done)
- Adoption System
- AI Programs: mprogs, oprogs, rprogs, dgscripts will be a custom design though.
- ANSI Color Support, Personalize color settings.
- Auction System
- Bank System
- Bleeding Condition
- Bloodline
- Bounty System
- Building & Room System
- Casino Games
- Character Generation - 6/04/03
- Citizenship
- Coins 4 type: copper, silver, gold, platinum
- Original Combat System
- Comfort Condition
- Command System
- Communication: whisper, say, sayto, chat (global), newbie (global), pray, staff (global), god (global)
- Communities - Player Owned
- Crafting System
- Critical Failure
- Culture Rating
- Custom Area/Map System 11/17/04
- Death - Permadeath
- Directions: n, s, e, w, ne, nw, sw, se, u, d
- Dream System: sleep, wake, dream event
- Drowning
- Drunk Condition - walk/talk
- Dynamic Description System
- Election System
- Event System (Done)
- Exchange System
- Familiars
- Fame Rating
- Family system
- FEATS
- Forms
- Global Events
- Government
- Grant System - Staff Commands 6/24/03
- Guild System
- Hearing in descriptions and use.
- Hometown
- Hunger condition
- Ignore (block out people)
- Infamy Rating
- InterMUD (MultiMUD Global Chat)
- Intro System - 7/12/03, Rewrite 10/2014
- Knowledge System - For skill.
- Multiple Languages - 6/25/03, Rewrite 10/2014 (Done)
- Lottery System
- Map System
- Marriage System
- MCCP (Done)
- Moon Phases (Blood Moon, Eclipse)
- Mounts
- Quiz System
- Movement System
- MSP (mud sound protocol)
- MXP (Done)
- MySQL backend (Done)
- Name System Parse Checker
- Object System 10/26/04
- Odor Condition
- Overland System
- Passport
- Patron system 04/05/04
- Pets
- Herbs / Poisons
- Plant growth (item age)
- Positions: laying, sitting, standing, flying
- Prestige Classes - Organizations
- Professions/Commoner Class
- Quest System
- Quicksand sinking
- Races/Subrace Selection - 01/03/04, Rewrite 9/2014 (Done)
- Rent System
- Player Houses & Inns
- Routes
- Skill System - 7/11/03
- Sleeping Condition
- Socials
- Socket System (Done)
- Spell System
- Surnames
- Swimming
- Thirst condition
- Terrain
- Time Data
- Player Owned Shops
- Trap System
- Tutor
- Unlimited Bits System (Done)
- Wanted Rating
- Weather System
- Who - Account Based
- Wilderness Map