Feature List

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  1. Account Based Bulletin Board (Done)
  2. Advanced Account System
  3. Basic Account System (Done)
  4. Adoption System
  5. AI Programs: mprogs, oprogs, rprogs, dgscripts will be a custom design though.
  6. ANSI Color Support, Personalize color settings.
  7. Auction System
  8. Bank System
  9. Bleeding Condition
  10. Bloodline
  11. Bounty System
  12. Building & Room System
  13. Casino Games
  14. Character Generation - 6/04/03
  15. Citizenship
  16. Coins 4 type: copper, silver, gold, platinum
  17. Original Combat System
  18. Comfort Condition
  19. Command System
  20. Communication: whisper, say, sayto, chat (global), newbie (global), pray, staff (global), god (global)
  21. Communities - Player Owned
  22. Craft System
  23. Critical Failure
  24. Culture Rating
  25. Custom Area/Map System – 11/17/04
  26. Death - Permadeath
  27. Directions: n, s, e, w, ne, nw, sw, se, u, d
  28. Dream System: sleep, wake, dream event
  29. Drowning
  30. Drunk Condition - walk/talk
  31. Dynamic Description System
  32. Election System
  33. Event System (Done)
  34. Exchange System
  35. Familiars
  36. Fame Rating
  37. Family system
  38. Feat System - 07/18/03
  39. Forms
  40. Global Events
  41. Government
  42. Grant System - Staff Commands 6/24/03
  43. Guild System
  44. Hearing in descriptions and use.
  45. Hometown
  46. Hunger condition
  47. Ignore (block out people)
  48. Infamy Rating
  49. InterMUD (MultiMUD Global Chat)
  50. Intro System - 7/12/03, Rewrite 10/2014
  51. Knowledge System - For skill.
  52. Multiple Languages - 6/25/03, Rewrite 10/2014 (Done)
  53. Lottery System
  54. Map System
  55. Marriage System
  56. MCCP (Done)
  57. Moon Phases (Blood Moon, Eclipse)
  58. Mounts
  59. Quiz System
  60. Movement System
  61. MSP (mud sound protocol)
  62. MXP (Done)
  63. MySQL backend (Done)
  64. Name System Parse Checker
  65. Object System – 10/26/04
  66. Odor Condition
  67. Overland System
  68. Passport
  69. Patron system - 04/05/04
  70. Pets
  71. Herbs / Poisons
  72. Plant growth (item age)
  73. Positions: laying, sitting, standing, flying
  74. Prestige Classes - Organizations
  75. Commoner Class
  76. Quest System
  77. Quicksand sinking
  78. Races/Subrace Selection - 01/03/04, Rewrite 9/2014 (Done)
  79. Rent System
  80. Player Houses & Inns
  81. Routes
  82. Skill System - 7/11/03
  83. Sleeping Condition
  84. Socials
  85. Socket System (Done)
  86. Spell System
  87. Surnames
  88. Swimming
  89. Thirst condition
  90. Terrain
  91. Time Data
  92. Player Owned Shops
  93. Trap System
  94. Tutor
  95. Unlimited Bits System (Done)
  96. Wanted Rating
  97. Weather System
  98. Who - Account Based
  99. Wilderness Map