Farm System
From Muds and Dragons
The Farm System handles the growth and cultivation of domestic farming. You must have the Farmer profession in order to work on farmland, except for tilling. All characters can till the land.
See Also: Plant System, Resources, Farmer
Contents
Farm Steps
- FARM TYPE <type> - orchard, field, meadow, garden
- TILL or PLOW
- FARM SEED <plant>
- SOW
- FERTILIZE (Optional)
- HARVEST
Farm Commands
| PLOW <type> <terrain> TILL <type> <terrain> |
Prepares the farm as type: field, orchard, garden, meadow and terrain (some specially items might be needed to make certain terrains like mountain, swamp, etc). |
| FERTILIZE | Adds nutrients to the farm |
| PLANT SEED <type> | Plants seed on the farm (all farm must be same seed, 10 tree for orchard, 20 for garden, 50 for field, 100 for meadow) |
| HARVEST <fruit> | Harvests the fruit of the plants when ready |
| CULTIVATE <plant> | Removes the whole plant for dissection/transplant |
| DISSECT <plant> | Gain parts of a plant (root, leaf, bud, flower, seed) |
Farm Types
| Field = Grows most plants | Orchards = Grows trees |
| Garden = Grows Herbs, Spices & Flowers | Meadow = Breed & Tend Animals |
Farm Table
plant_farm
- idx
- farm_map
- farm_x
- farm_y
- farm_z
- farm_owner - char_id, 0 for open
- farm_type (orchard, meadow)
- farm_plant
- farm_quantity - # of plants
- farm_stage - raw, plowed, planted, harvested
- farm_progress - percent until completed. (plowing, seeding, harvesting)
plow/till stages
- The farm here %s plowed or tilled.
- The farm here %s planted with %s.
- has not been < 1
- has barely been < 15
- has hardly been < 26
- has been somewhat < 37
- is almost halfway < 48
- is halfway < 59
- is more than halfway < 65
- is near completely < 85
- is almost completely <= 99
- has been completely > 99