Communities
From Muds and Dragons
Communities are a social group of any size whose members reside in a specific locality, share government, and often have a common cultural and historical heritage. They make up your birthplace and the society and culture of the lands as well as the communal and gathering place for players to meet before an adventure. It's also where the non-combative or non-adventuring type apply their trade for wealth or power.
See Also: Government, Community Table
Kingdom
- 2550 Gold Crowns
- 75x75 Grid Map
- 5,625 Locations
- 1500 Crowns used for 1st series buildings
- 25 Landmark Distance
- 2 FREE Special Landmarks
- Starting Location
- 75 highway, 75 roads, 75 path
- Autogenerated Resouces
City
- 1275 Gold Crowns
- 50x50 Grid Map
- 2,500 Locations
- 750 Crowns used for 1st series buildings
- 20 Landmark Distance
- 1 FREE Special Landmarks
- Starting Location
- 50 highway, 50 roads, 50 path
- Autogenerated Resouces
Town
- 750 Gold Crowns
- 25x25 Grid Map
- 625 Locations
- 350 Crowns used for 1st series buildings
- 15 Landmark Distance
- Starting Location
- 25 highway, 25 roads, 25 path
- Autogenerated Resouces
Village
- 500 Gold Crowns
- 20x20 Grid Map
- 400 Locations
- 200 Crowns used for 1st series buildings
- 10 Landmark Distance
- Starting Location
- 20 highway, 20 roads, 20 path
- Autogenerated Resouces
- 1 Common Resources (250 a year)
Hamlet
- 400 Gold Crowns
- 15x15 Grid Map
- 225 Locations
- 100 Crowns used for 1st series buildings
- 5 Landmark Distance
- 15 roads, 15 path
- Autogenerated Resouces
- 1 Common Resources (100 a year)
Thorp
- 300 Gold Crowns
- 10x10 Grid Map
- 100 Locations
- 2 Landmark Distance
- 10 roads, 10 path
Outpost
- 200 Gold Crowns
- 5x5 Grid Map
- 25 Locations
- 5 path