Class Scout

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Abilities: Dexterity helps scouts become stealthy and overcome their lack of access to heavy armor. Wisdom also is important because it affects many skills, especially Spot and Listen, that most scouts consider vital to their ability to survive in the wild and to detect enemies efficiently.

Alignment: Any

Hit Die: d8

Skill Points at 1st Level: (8 + Int modifier) × 4

Skill Points at Each Additional Level: 8 + Int modifier

Class Features

Weapon and Armor Proficiency: Scouts are proficient with all simple weapons, plus the hand axe, throwing axe, short sword, and shortbow. Scouts are proficient with light armor, but not with shields.